Making the place of democracy
Compare and contrast:
– SHoP Architects, Dunescape, for the 2001 MoMA/P.S.1 courtyard competition.
— Zuloark Collective, el Campo de Cebada, Madrid, 2010.
Two of these projects involve the deployment of digital design and production techniques to create platforms for small-group conviviality, nestled inside larger spaces generally associated with high culture and the flows of capital that support it. The other two involve the use of low-end, commodity material to create platforms for face-to-face deliberation and the practice of democracy (as well as conviviality), deployed in marginal, interstitial or outright occupied spaces.
The appearance of a parallel evolution in these admittedly cherry-picked examples may say more about my wishful thinking than anything else. But it seems to me that there’s clearly something going on here, in the convergence of sophisticated digital design, on-site fabrication and software for the near-real-time user configuration of space in what we might call lightweight placemaking. In all of these projects, we see an emphasis on rapid mountability and demountability, and the mobility and highly sensitive user control they afford. We see high technique brought to bear on utterly commodified, widely available, broadly affordable (even free) materials. And we see these things used to bring people together, both to enjoy one another’s company and to discuss such matters of concern as arise before them.
There’s an especially lovely symbolism to the use of such humble materials in making the place of democracy, and if the use of commodity lumber doesn’t involve quite the same material rhetoric as the use of marble in the ennobling public spaces of the late 19th and early 20th centuries, well, neither is the public being invoked the same.
— SEE ALSO: Francis Cape’s We Sit Together, a history of the wooden bench in the American intentional-community tradition. Image courtesy Murray Guy Gallery.